Games, Resolutions, and Multiple Monitors

I spend way too much time dealing with resolution oddities in games. Nothing is quite as maddening as when a game decides to launch at a ridiculously low resolution, in full screen. The side effects vary, but usually include either shoves every window I had open to my secondary monitor (shrinking them in the process), or just shrinking them to fit the new tiny resolution on the main monitor. Granted the screen resizing issues only happen on the first launch of the game (assuming you immediately set the resolution properly in game), but that’s no excuse for not fixing it. Plenty of games start just fine at your native resolution, and don’t screw with your windows.

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My Gaming Pedigree

I’d like to think I’m a casual gamer; That would be a vast mistruth. I’ve owned an Atari 2600, NES, SNES, N64, Xbox, PS, GBA, Xbox 360, and several gaming computers. While I don’t enjoy all types of games, there are certain genres that continually suck me in.

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MMO Grouping

As I’ve discussed before, applying to a good guild can be a serious proposition. I might be considered a little crazy and possibly elitist for saying this, but its the simple truth: when I form a group to do something, I treat every prospective group member as if they were applying to a high end guild. I may not be quite as thorough, but for every person that asks to join, I reply with a quick delaying response, then spend 2 minutes quickly researching them.

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Applying to a MMO Guild

I’m not currently playing a MMO, but I’ve had more experience in that area than I care to mention. Central to this genre it the social aspect: grouping together with 4-5 other other players to accomplish tasks. As you progress towards the endgame, groups lead to raids, where 20+ players join together. Depending on the game, things can get a little crazy, with 100+ people trying to take down an objective, and hopefully not the servers.

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